It worked for my guild mate too.Įntire code block of addon: hooksecurefunc(MasterLooterFrame, 'Hide', function(self) self:ClearAllPoints() end) This seemed to avoid the error, even after putting my target unit frame back into its custom position. I quickly wrote up a one-line addon to clear that anchor point whenever the ML frame had its Hide function called. As the MasterLooterFrame seems to have issues on user-placed frames, I concluded it was still causing the problem even after loot was assigned and the frame was hidden. However, this anchor is never removed, even when the MasterLootFrame is hidden. I opened up Blizzard’s UI code and saw on line 598 of a that the MasterLooterFrame gets anchored to DropDownList1, explaining why the frame follows the drop down list around. No error message, but I was able to notice some odd behavior of the ML frame – when it was left opened, it followed around the drop down context menu when I clicked on other UI elements such as the target unit frame or the chat box header. I reset my target frame to its default position and tried again. As I didn’t use this addon (and as far as I know, neither did my guild mate), this led me to think about if it was tied my target frame being moved. “SetPoint would result in anchor family connection” was not a whole lot to go off of, but doing a Google search for the error message brought up several other posts about the MoveAnything addon. [string in function `SecureActionButton_OnClick' ![]() Stack: Interface\FrameXML\a:1084: Action failed because: attempted from: DropDownList1:SetPoint. The error received when right-clicking on the target frame after ML’ing an item: Message: Interface\FrameXML\a:1084: Action failed because: attempted from: DropDownList1:SetPoint. Today I looked into this issue for him and realized I could reproduce it, even after disabling all of my addons. He has complained about always having to reload his UI every time he ML’d an item before he could set raid targets again. ![]() I have a guild mate who often runs as the master looter and likes to assign raid target markers via the right-click context menu. BLUF: MasterLooterFrame has an anchor issue when right-clicking player-placed frames.
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